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Interview: Gareth Hanrahan on Moria

The Splatbook

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Exploring Moria: Crafting a Tabletop RPG

This chapter dives into the challenges of designing a role-playing game set in Moria, balancing the preservation of Tolkien's lore with engaging gameplay. The speakers discuss the intricacies of character roles, monster encounters, and the thematic elements that make Moria a unique setting in tabletop RPGs. They also explore the narrative connections to Tolkien's works and how to maintain the atmosphere while introducing new gameplay mechanics.

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