
Designer Notes 63: Josh Sawyer - Part 2
Designer Notes
Isk Analysis
I worked on gauntlet seven sorrows. It was inte the fading time of midway when they were goingh and it was a really sinking feeling, because i didn't really comprehend the financial problems that midway was haster. I'd been a black owl for o 99, two thousand three and that was yon sorrs,. Like, i let me see what consul games ere like. Let me see what san diego is like. Completely diffrent group of developers. Ri oo, so wet. So where did you go? You want to ownto midway, san diegois.
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