
129. Games Industry Networking & Rocksteady's Suicide Squad
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The Limits of Single Player Games
The audience doesn't realize the scale difference between different parts of the games industry. There is a limit to your potential for success with that kind of game. Single player triple A experiences generally only make viable sense if you have a high quality consoleyou want to sell via those games. That's why we see those games going more and more platforms platforms rather than third party publishers.
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