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Frustration with Xcode on Mac OS for Unreal
The speaker discusses the frustrations and issues encountered while using Xcode as the preferred editor for Unreal on Mac OS. They highlight problems like lack of suggest completions, incorrect syntax highlighting, and poor C++ support, leading to a poor user experience and dissatisfaction with Xcode.
After years of resistance, Mike finally surrenders to Xcode. And the secret Apple envy leaked to the public this week.
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