10min chapter

Rust in Production cover image

Sentry with Arpad Borsos

Rust in Production

CHAPTER

Discussion on Runtimes, Symbolication, and Symbol Servers

The chapter explores technical aspects like runtimes, synchronization, and thread core models, and then shifts to a business-focused discussion on symbolication to make stack traces readable for both native and JavaScript events. It also covers the challenges and intricacies of symbol servers, source maps, and language-specific features like demangling in Rust and Go, with a focus on utilizing Symbolicator for source map processing and Google Cloud for operations.

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