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Exploring Ludic Mutation and Player Creativity in Gaming
The chapter discusses ludic mutation in games, highlighting how game bodies can become stranger and weirder, offering liberation for players in unique representations. It touches on player influence, corporate misrecognition of player creativity, parasitism in games, and the potential for modders to create disruptive mods as statements. The chapter also delves into serious games with activist intent, the concept of 'broken toy tactic' for political statements in games, and the celebration of player autonomy in diverging from expected gameplay.