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The Importance of Workarounds in Redshift
I spent a bunch of time building a really complex and cool rig and it worked beautiful, like no issues at all. And then I go to render it. One of the nodes that I was using in Redshift is like deprecated and doesn't work when you render it on a farm. So it completely broke everything and then I had to go back and redo the entire thing using a different method which ended up not looking or working correctly. It needs work because the biggest hindrance of me getting anything done is that I have to sit there and wait on the computer to crash on me a lot. Yeah. You know, so if I have all these cloners, yeah, sure