
From Metal Gear to Star Wars Jedi: Survivor with Composer Stephen Barton
The AIAS Game Maker's Notebook
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The Leslie Speaker: A Classic
"There's lots of sort of low textural sort of tremolo kind of things we want to be kind of feeling of because it is also very much a sort of like a wild west kind of place," he says. "We didn't want was necessarily just like honky tonk or something that was obvious but we wanted like just a flavor of that in the game" The first take they could they nailed it so accurately we had to make them do it worse, which was quite fun.
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