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0360: Slay the Princess: The Pristine Cut with Tony & Abby Howard

Game Dev Unchained

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The Art of Game Storytelling and Demos

This chapter explores the significance of storytelling and character development in gaming, emphasizing how they impact player engagement. The speakers also discuss the challenges in creating effective game demos, using examples from 'Scarlet Hollow' and 'Slay the Princess' to illustrate varying story pacing and player commitment.

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