
Jonathan Winbush on Motion Design and Much More!
The (Unofficial) Unreal Engine Podcast
Evolution from Motion Graphics to Unreal Engine and Education
This chapter follows Jonathan Windbush's journey from motion graphics to Unreal Engine, detailing their work with major studios and transition to educational content creation. Discussions include the shift to real-time graphics on game consoles, the use of Datasmith for workflow integration, and the growth of their YouTube channel. The chapter also explores their experiences managing projects, maintaining work-life balance, and engaging in global animation tours to share knowledge and insights.
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