Gamecraft cover image

Introducing Gamecraft

Gamecraft

CHAPTER

The Calculus of Fun and the Future of Video Games

"I've been an executive and an investor in the video game business for almost 30 years. I started a failed massively multiplayer online game company in the mid 90s, three years before Ultima Online came on the scene," he says. "So I feel like I've got a lot to share with its most modern implementers about how games have become incredibly relevant."

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner