
Introducing Gamecraft
Gamecraft
The Calculus of Fun and the Future of Video Games
"I've been an executive and an investor in the video game business for almost 30 years. I started a failed massively multiplayer online game company in the mid 90s, three years before Ultima Online came on the scene," he says. "So I feel like I've got a lot to share with its most modern implementers about how games have become incredibly relevant."
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