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The History of Dwarf Fortress with Zach and Tarn Adams - Part 1

The AIAS Game Maker's Notebook

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The Power of Storytelling in Games

We didn't know that that was going to have this powerful effect on the internet because we didn't understand the internet at all. Like back back at that time, we understand it a little bit better now. But in, in 2006, we still had no real understanding of what the internet was like. And so we, we, we knew what made good stories and we knew that our game was generating good stories as we were working on it. So did this kind of seeing these stories, did it pour fuel on your fire? Obviously, you're doing these kinds of the whole point of this game is to create these simulation, right? That has these effects.

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