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TWIG #317: Big Dream, Bigger Battlefield, and the Biggest Roblox M&A deal EVER

Deconstructor of Fun

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Reviving RPGs and Fighting Games

This chapter analyzes the current state and future prospects of story-based shooter RPGs and fighting games in the gaming industry, focusing on franchises like Mass Effect and Dragon Age. It critiques Bioware's past mistakes, explores the nuances of team vs. solo combat in fighters, and discusses the strategic implications for developing new titles within these genres.

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