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How Did You Fall in Love With AI?
At 10, 11 years old I was going to become a professional chess player. And that dream was there to try to get to the highest level of chess. My first AI program was programming my Amiga for it to play Othello or Reversi. So that brought me into AI. Then later on, around 16, 17, and I was writing games professionally,. Writing a game called Theme Park, which had AI as a core gameplay component. It sold millions of copies around the world. People loved the way that the AI, even though it was relatively simple by today's AI standards, was reacting to the way you as the player played it.