
'The Last of Us' Director Craig Mazin
IndieWire's Filmmaker Toolkit
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The Importance of Hyperrealism in TV
There's a natural extension, I think, to directing if you're showrunning. The things that were important to establish right off the bat in the first episode were hyperrealism more than anything. We just wanted everyone to always feel like they were right next to the person as part of it,. That was our way for this in particular connecting back to the immersion of the game.
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