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Into the Depths: Noita - Part 1

Eggplant: The Secret Lives of Games

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The Origins of Worms

Noita was originally a drill like a digging wand. The thing about being able to go through the ground in a game with this kind of falling sand structure and motif is it's way OP. Once you can drill just to the example that Petri gives in his GDC talk is well if I can see some monsters in a room behind some rock and drill all the way up to the edge of the room and leave a tiny little hole. And then I can shoot my little P shooter wand through that hole and they can't touch me right so it's like a it's like an OP strategy. So like the game definitely avails itself to stuff. Like other that is not shooting focused

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