
Ep 209 - Give Your DM a Break
Taking 20 Podcast
00:00
Offering the DM a Break and Running a Game
This chapter explores the significance of players taking over as the Dungeon Master (DM) to allow the regular DM to have a much-needed break. It offers insights on the challenges faced by DMs, the advantages of taking a break, and tips for players on successfully running a game session to support the DM's relaxation.
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