The AIAS Game Maker's Notebook cover image

Exploring the Destiny Universe with Bungie's Luke Smith

The AIAS Game Maker's Notebook

00:00

Incorporating Service Experiences into Non-Service Projects

This chapter explores the idea of adding service-like experiences to projects that haven't typically been service-oriented. It uses the example of a multiplayer service game based on the Metal Gear series and discusses the benefits of competition and long-term career success.

Play episode from 59:42
Transcript

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app