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Three Moves Ahead 544: Darkest Dungeon II Early Access

Three Moves Ahead

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The Runaway

Each character has five skills, or more, depending on how many of the shrines that you go to their back story. The combo system specifically feels either like it needs some balance work, or it's another victim of the teutorialization not being super robust. There are like 30 different moves where, when you upgrade them, every move in the game right now can be upgraded exactly one. You don't know that upgrading that particular skill will do that particular thing unless you happen to hover the mouse over that particular skill.

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