
#25 - Writing Disco Elysium with ZA/UM's Justin Keenan
Game Developer Podcast
00:00
Is the Voice Acting a Part of the Game?
A. M lines are have voice acting to them, and some are just text on a screen. Does that feed into your process at all? Em, not. I don't think it makes a big difference. We wanted players who were just reading to be able to understand the voiced greetings. And there are some kind of very particular things that we had to take care with when writing these lines. It'sike also important that the player feel that they are having like, very genuine interactions with genuine characters.
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