The art design of this game is extremely clever and it turns out that Metroid feels a lot more natural for first person for me. The morph ball power-up is in the game which allows you to essentially at will switch to a third-person perspective where you're this little ball. There's some other sort of unique stuff there's a series of visors that you can get that kind of change the gameplay like a thermal visor or a scan visor that lets you learn about enemies weaknesses or more about world history. I would say it's a much puzzling affair than you might expect at first blush. Yeah so there's a lot more solving puzzles in the environment as a focus rather than
Just one week after our episode about surprise game releases, Nintendo went ahead and stealth-dropped a remastered version of the classic GameCube Space Pirate-slaying Simulator, Metroid Prime. But is it still fun after almost 20 years and an intensive graphical spit shine? I mean, yeah, we said as much in the title.
Also discussed: PSVR2, Forward: Escape the Fold, 20 Minutes Until Dawn, Knotwords, Dick Tracy
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