The Fintech Blueprint cover image

How virtual worlds, vast communities, and traditional entertainment are shaping the $200B Web3 gaming sector, with Mark Aubrey of Catheon Gaming

The Fintech Blueprint

00:00

What Is a Good Metric for a Paying Customer Per Year?

There isnt a single kind of metric, by bigonof my game, but there's multiple metrics within live game environments. The more games have become service orientated it that in game economy or an in game currency has become pretty much the norm across all sorts of games. In game economies, you will have a unow in in game economist that basically will be responsible for building out that economyand and insuring how it works.

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app