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You Can Shoot, You Know, All His Enemies Come Out of There
Every attack in the game is very carefully thought about. The enemies have all these little patterns. You can see them coming from somewhere ote. For someone who's not superhardc arcade or gaming, this one's probably my favourite. I think it's got a nice spectacle to it er while also balancing it with game play that doesn't feel like sluggish. And there's no penintendes, you know, kind of leaden, sort of like proball, get to it. But the problem ey i have with the later games is theyre they're too, too much. What if smell slug, but too much kind of thing? It's like, we'll get them