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The Rise and Fall of Cloud Gaming
This chapter delves into the challenges and ultimate downfall of Google Stadia, highlighting skepticism about its necessity and cloud gaming's viability. It contrasts consumer expectations with the realities of gaming hardware, particularly focusing on the Steam Deck's compatibility issues and the evolving Linux gaming landscape. Additionally, the discussion touches on the impact of corporate shifts within the open-source community, particularly following IBM's acquisition of Red Hat, raising concerns about the future of free and open-source software.