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The Importance of Copying and Iterating in Gaming
There's a lot of people taking whole systems from other games and sort of Jimmy ringing it into their game. But there is a degree to which copying and iterating is a good thing. I just think that once something happens like progression is introduced to video games, it's hard to make a game without that now. So even though I am a big proponent of novelty because novelty gives me some kind of weird perverse thrill, I try not to put too much stock in novelties.