
Designer Notes 62: Josh Sawyer - Part 1
Designer Notes
The History of the World, Part II
Besley: "It was the first real time of paus game that i played. I think there's a lot of really clumsy and clunky and irritating things about it, but in my mind, the all get just push down" The book is unreadable at three 23, 20 by 200. Besley: "I feel like if you're gong to make something historical, even is historical fantasy."
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