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Ep: 374 DAT Nashville

Mograph Podcast

CHAPTER

How to Guide Your Team Through the Ugly Phase of Design

How do you guide your team through the ugly phase of design? It's a tough one I know I've never had to. Well let me actually I take that back so I could speak from a director like a directing live actions standpoint but maybe something will apply. "Treat them like they're the players not like they're just the support staff and you're the main player like training it like you're a coach" he said.

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