Ideology and the Virtual City

Book • 2019
Jon Bailes examines how contemporary video games register contradictions within neoliberal capitalism.

Drawing on Slavoj Žižek, Fredric Jameson, and related Marxist and psychoanalytic traditions, he treats games as fantasies that can expose social antagonisms without escaping them.

Case studies of Saints Row 4, Grand Theft Auto V, No More Heroes, and Persona 5 illustrate different responses to capitalist ideology, including hedonism, cynicism, escapism, and reformism.

The book argues that these apparent alternatives ultimately return players to the structures they seem to resist.

Its accessible style makes difficult theoretical ideas about ideology, desire, and social totality approachable for a broad audience.

Mentioned by

Mentioned in 0 episodes

Mentioned by
undefined
Cameron Kunzelman
and
undefined
Michael Lutz
as the episode’s central text on ideology, neoliberalism, psychoanalysis, and video games.
27 – Bailes – Ideology and the Virtual City

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app