

#464
Mentioned in 30 episodes
Neuromancer
Book •
Published in 1984, 'Neuromancer' is a seminal work in the cyberpunk genre.
The novel revolves around Case, a skilled hacker who was once the best in his field but was crippled by his former employer after he tried to steal from them.
Case is recruited by a mysterious employer named Armitage for a high-stakes mission that involves hacking into the highly secure systems of the Tessier-Ashpool family.
Joined by a diverse group of allies, including the cyborg Molly and the performance artist Peter Riviera, Case must navigate the complexities of cyberspace and the real world to merge two powerful artificial intelligences, Wintermute and Neuromancer.
The book explores themes of technology, identity, and the blurring of lines between the physical and virtual worlds.
The novel revolves around Case, a skilled hacker who was once the best in his field but was crippled by his former employer after he tried to steal from them.
Case is recruited by a mysterious employer named Armitage for a high-stakes mission that involves hacking into the highly secure systems of the Tessier-Ashpool family.
Joined by a diverse group of allies, including the cyborg Molly and the performance artist Peter Riviera, Case must navigate the complexities of cyberspace and the real world to merge two powerful artificial intelligences, Wintermute and Neuromancer.
The book explores themes of technology, identity, and the blurring of lines between the physical and virtual worlds.
Mentioned by
























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