

#48580
Mentioned in 1 episodes
Arcs
Conflict & Collapse in the Reach
Book • 2024
Arcs is a card game by Cole Wehrle, where players use a trick-taking inspired mechanism for turn order and action selection.
Initiative allows players to declare ambitions, influencing how points are scored.
Players can seize initiative by trashing a card, granting agency even with a weak hand.
Players are limited by their hand of cards, creating opportunities to pivot and declare an ambition.
The game combines strategic card play with control over scoring criteria.
Initiative allows players to declare ambitions, influencing how points are scored.
Players can seize initiative by trashing a card, granting agency even with a weak hand.
Players are limited by their hand of cards, creating opportunities to pivot and declare an ambition.
The game combines strategic card play with control over scoring criteria.
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Mentioned in 1 episodes
Mentioned by ![undefined]()

as a trick-taking inspired card game for turn order and action selection.

Pete Wissinger

The Best 2024 Board Game Decisions and Games We Look Forward to in 2025
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as another game that does well regarding sections of the solar system.

Jake Friedman

All About Boards
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as a space battle empire building game where the action selection mechanism was trick taking.

Pete Wissinger

Trick-Taking With A Twist