Deck of Lenses
The Art of Game Design
Book •
Deck of Lenses is a comprehensive guide that provides game designers with a set of tools to analyze and enhance their game designs.
It offers a collection of different perspectives, or 'lenses,' through which designers can evaluate their games and identify areas for improvement.
By examining a game through various lenses, such as the lens of fun, the lens of story, or the lens of challenge, designers can gain insights into how different elements of the game interact and affect the player experience.
The book encourages designers to consider a wide range of factors, from mechanics and aesthetics to psychology and sociology.
Deck of Lenses is a valuable resource for both aspiring and experienced game designers.
It offers a collection of different perspectives, or 'lenses,' through which designers can evaluate their games and identify areas for improvement.
By examining a game through various lenses, such as the lens of fun, the lens of story, or the lens of challenge, designers can gain insights into how different elements of the game interact and affect the player experience.
The book encourages designers to consider a wide range of factors, from mechanics and aesthetics to psychology and sociology.
Deck of Lenses is a valuable resource for both aspiring and experienced game designers.
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Joe Baxter-Webb as a very good book, but not suited as the first thing someone reads about game design.


ep01 - Derek Yu - Spelunky