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Mentioned in 1 episodes
Playing Nature
Book • 2019
In "Playing Nature: Ecology in Video Games," Alenda Y. Chang explores the intersections of environmentalism and digital gaming.
She examines how video games can simulate and represent ecological systems, influencing players' perceptions of nature.
Chang investigates various game genres, analyzing their portrayals of landscapes, wildlife, and environmental issues.
She argues that games can serve as virtual laboratories for exploring ecological concepts and promoting environmental awareness.
The book delves into the potential of games to foster ecological literacy and inspire real-world conservation efforts.
Through critical analysis, Chang highlights the complex relationship between virtual and real-world ecologies.
She examines how video games can simulate and represent ecological systems, influencing players' perceptions of nature.
Chang investigates various game genres, analyzing their portrayals of landscapes, wildlife, and environmental issues.
She argues that games can serve as virtual laboratories for exploring ecological concepts and promoting environmental awareness.
The book delves into the potential of games to foster ecological literacy and inspire real-world conservation efforts.
Through critical analysis, Chang highlights the complex relationship between virtual and real-world ecologies.
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Mentioned in 1 episodes
Mentioned in comparison to "Flow" as a book that takes a big key idea and then each chapter might be a different example.

23 – Csikszentmihalyi – Flow


